Author Archives: Adam

I have been playing RPGs since 1979, when I started with the “blue booklet” version of D&D on the phone with a friend. In 1980, I started running “red box” Basic D&D (Moldvay) for my brother and my friends. That turned into 1st Edition AD&D, then 2E, 3E, and 4E as they came out. In 2010, I became interested in playing old versions of D&D and ran some one-shots of my Moldvay books and Keep on the Borderlands. In 2011, I started an “old school” campaign using Labyrinth Lord, a set of “retro-clone” rules. In 2012, I switched to 13th Age by Pelgrane Press.

Along the way, I’ve played many other games. In the old days, it was Star Frontiers, Top Secret, Paranoia, WEG Star Wars, and Cyberpunk 2013 and 2020. Around the year 2000, I got heavily involved with “indie” online communities like The Forge and Story Games, and I started playing lots of indie games like Dogs in the Vineyard, Sorcerer, Fiasco, and Apocalypse World.

I’ve always been an amateur game designer, too. As early as 1985, I designed a percentile-based Star Wars RPG that my home group loved to play. I even naively wrote to Lucasfilms to ask for permission to publish it. They were kind to my 16-year-old self, and told me that someone else already had the rights–that turned out to be West End Games, and I played their version of the game for years. I have a handful of halfway decent games sitting out on the internet, if you’re interest in reading them.

Around 2005, I started editing RPGs semi-professionally. I edited a handful of indie games and a half-dozen D&D 4E supplements. I even contributed a little to the Dresden Files RPG. I still take new projects from time to time.

Outside his gaming passion, Adam is also very passionate about his wife, Stephanie, who writes historical novels and romance novels. They live in marital bliss just outside of Baltimore, Maryland, with their cats.

Daughters of the Nile 1

This is my wife’s book, the third in the series. The first book, LILY OF THE NILE, is available for all e-readers at 75% off at all online retailers. It should appeal to all fans of historical fiction, women’s fiction, or fantasy fiction (there’s magical realism in it). Enjoy! From critically acclaimed historical fantasy author, [...]

13 Reasons to Switch to 13th Age 14

Curious about the new 13th Age RPG? Here are 13 reasons to switch. 13th Age was written by Jonathan Tweet (Lead Designer of D&D 3rd Edition) and Rob Heinsoo (Lead Designer of D&D 4th Edition) and combines the best ideas from both games (and avoids the ideas that didn’t work). In some ways, though, it [...]

13th Age Contest 10

I am sponsoring two contests for the 13th Age RPG. Two winners will receive a copy of the 13th Age rulebook (standard cover). One winner will receive a 13th Age Icon spinner ring. I will judge all entries. All decisions are final. This contest is not affiliated with Pelgrane Press or with Fire Opal Media. This is [...]

Verge: Reincarnated 0

Let’s pretend this is the reincarnation of Verge, my languishing cyberpunk game. I had to get this down tonight before I forgot it. I still have some stuff to add to the basic structure, like specific setting creation rules using my network map ideas from the old game and some strong Situation-generating rules. Structurally, this [...]

Convention Round-up 0

I’ve been rather busy with my day job so I haven’t had a lot of time and energy for gaming. However, things will slow down for me in May. Several conventions dot my radar.  1d4con is a brand new convention in Winchester, Virginia, starting April 26. I’ll be running two slots of 13th Age and one slot [...]

13th Age: Rituals, part 2 4

As promised, here’s part 2 of my expanded Rituals for 13th Age. You can read part 1 here.   “Things get interesting” What does it mean when a ritual caster fails his roll and “things get interesting”? The rules say that the ritual still succeeds. I prefer to make it the caster’s choice. Offer them [...]

13th Age: Rituals 9

  Today’s blog is about rituals in the 13th Age RPG.   13th Age on Rituals The rules’ glossary defines rituals thus: “The ability for a practiced ritualist to use magic in a free-form way, if given time to concentrate and improvise.” A ritualist is someone who has the Ritual Casting feat, open to anyone, but useful only [...]

Legal Notice 0

This blog uses trademarks and/or copyrights owned by Fire Opal Media, which are used under the Fire Opal Media, 13th Age Community Use Policy. We are expressly prohibited from charging you to use or access this content. This blog is not published, endorsed, or specifically approved by Fire Opal Media. For more information about Fire Opal Media’s [...]

Difinia update 3

In what might be my last weekend off for a few months (complicated software implementations at work), I spent some time working on Difinia. In terms of look-and-feel, I created a banner image (shown on this page), changed the fonts and line spacing, and moved the interesting content to the front page and put the [...]

Difinia – the new setting 46

I’ve begun work on Difinia, the new setting I talked about in my last post. I started a site for it on Obsidian Portal and I’ve developed my map some more. Here’s the map, and then some discussion about my work. Names Coming up with a couple dozen names is hard. Bad names can ruin [...]