Editing
From AdamWiki
I started editing role-playing games professionally in 2008.
My business strategy is simple: Edit about five pages or 3000 words of a manuscript at no charge. This free edit pass proves to customers that I know my craft, shows them what they get for their money, and helps me estimate projects more accurately. My rates are competitive. Perhaps most important: I am an editor who understands role-playing game design.
I offer a substantive editing pass as my premier service:
- Copy Editing: I improve spelling and grammar, fix punctuation, tighten up and clarify the language, and verify proper word usage. For D&D products, I can ensure stat blocks are formatted correctly.
- Heavy Editing: I ensure uniformity of voice and style, smooth out transitions, and check references.
- Text Flow: I examine the whole text to ensure that it flows well and suggest ways to reorganize the text and improve readability.
- Design Advice: If I see glaring holes in game design, I will point these out to the author.
I also offer services for subsequent editing passes before and after layout. I can also help an author with a text outline and organization before he or she writes the manuscript.
I prefer to edit on-screen using Microsoft Word's "change tracking" feature. Google Docs has a similar, but far weaker, change tracking feature that I can use in a pinch.
Contact me at adamdray@gmail.com to discuss your project.
Editing Credits
My list of editing credits is growing all the time. I have edited indie games and more traditional style games, including products for Dungeons & Dragons 4E (all the stuff I did for One Bad Egg, for example).
- Annalise, Hamster Prophet Games (Nathan Paoletta), 2008. Final edition, 2010 (coming soon).
- Misspent Youth, Rob Bohl, 2008. Final edition, 2010. First runner-up for the 2010 Indie RPG Awards in the Best Free Game category.
- Happy Birthday, Robot!, Daniel Solis, 2010. 2011 ENnie Nominee in four categories! And in the 2010 Indie RPG Awards: first runner-up for Indie Game of the Year, Best Support, Best Production, and second runner-up for Most Innovative Game. I'll take a little credit for helping win the Best Production award — at least the text!
- The Dresden Files RPG (Assistant Managing Editor), Evil Hat Productions, 2010. Three early chapters: Playing the Game, Spellcasting, Skills. Nominated for six 2011 ENnie Awards, and ENnie Gold winner for Best Writing, Best Rules, Best New Game, and Best Game. ENnie Silver winner for Best Production Values and Product of the Year. And I can take very little credit, if any, for that. Congratulations to the rest of the team for their win!
D&D 4E Stuff
- The Shroud, One Bad Egg*, 2008.
- Races of the Shroud: The Apelord, One Bad Egg, 2008.
- Shrouded Classes: The Witch Doctor (Heroic Tier Playtest), One Bad Egg, 2008.
- Shrouded Paths: The Unbroken, One Bad Egg, 2008.
- Races of the Shroud: The Half-Dead, One Bad Egg, 2008.
- Gods of the Shroud, One Bad Egg, 2008.
- Shrouded Agendas: The Purifiers, One Bad Egg, 2009.
Editing Work in Progress
I edited these games but they are not yet available in any form.
- Tenra Bansho Zero, Junichi Inoue and F.E.A.R. (English translation by Andy Kitkowski).
- Other Worlds, Mark Humphreys.
